

The meter to fill up your reputation in each region is actually really generous to the point that people have modded their games so that activities fills the meter much slowly, as it can become an issue with the game's pacing through the scripted events if you view the game as a more narrative experience. After the villain in each region is defeated, you then go to their bunker and fight through the enemies there. The game is structured in that you complete various activities in a dedicated region that essentially fills your progression meter, that throughout various check points later forces you through a scripted sequence where the villains kidnaps you repeatedly.

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